

To determine if the Unity Hub is installed, check for the presence of the following registry key: HKEY_LOCAL_MACHINE\Software\Unity Technologies\Hub "C:\Program Files\Unity Hub\Uninstall Unity Hub.exe" /Sĭetermining whether Unity Hub is installed on Windows

At the command line, run the following command, in which the /S initiates a silent uninstall:.To uninstall the Unity Hub silently, pass the /S command-line switch to the uninstaller:

At the command line, run the following command, in which the /S initiates a silent installation:.Open a command prompt and navigate to the folder in which you downloaded the Hub.To install the Unity Hub using silent-mode: Local administrator access is required, because the installation modifies the Program Files folder. Silent-mode installs the Hub without prompting for user input. You can install and uninstall the Hub from the command line using the silent-mode parameter. This port must be open for connections from localhost. Inbound TCP port 39000, accepting connections from localhost only: The Hub listens on this port to accept connections from Editor instances running on the local machine.If you do not open this port, the Hub assumes that no internet connection is available, even if Port 443 is open. Outbound TCP/UDP Port 53 (DNS): The Hub uses this port to quickly determine whether an internet connection is available.If you do not open this port, the Unity Hub is still usable, but online features are disabled. Outbound TCP Port 443 (HTTPS): The Hub uses this port to connect to Unity Services, providing functionality such as user login, Unity Editor updates, Unity Collaborate, and updates for the Hub itself.Determining whether Unity Hub is installed on Windows.Silent install and uninstall on Windows.When integrating Web3Auth Unity SDK with Social Login the flow looks.
#Unity hub login how to#
This topic provides information to help you plan and configure your Unity Hub deployment to work with your choice of deployment system (for example, Microsoft SCCM). Learn how to use Web3Auth SDK in your Unity application.
